Major Project - Task 1: Proposal Development


04.02.2025 - 25.02.2023 (Week 01 - Week 03)
Gam Jze Shin / 0353154
Major Project / Bachelor of Design in Creative Media
T1: Proposal Development Minor Project


Index

1. Instruction
2. Task 1: Proposal Development
3. Feedback
4. Reflection


Instructions

fig 1.1  Major Project MIB


T1: Proposal Development Minor Project

For this module, our group was assigned a project to develop a proposal addressing a current issue. Our initial tasks included:
  • Finalizing the project title and group name, and establishing a timeline and project development plan.
  • Identifying a problem/issue, defining the project aim and objectives, and outlining the targeted users.
  • Developing a 'How Might We' (HMW) statement.
  • Conducting user research
  • Synthesizing user interview data using an affinity diagram to identify user insights.
During the first lecture, we received a briefing on the module structure and project requirements. Subsequently, we formed a four-person group based on our UI/UX specializations. My group members:
  1. Gam Jze Shin (Myself)
  2. Liew Xiao Hui
  3. Janice Tan Wan Xuan
  4. Wong Kai Xin

Progress
We then initiated a brainstorming session via WhatsApp to explore and share potential current issues for our project.

fig 2.1 Brainstorm ideas on WhatsApp

During our initial tutorial, Mrs. Wong outlined the assignment requirements and informed us we would be assigned individual supervisors. Mr. Shamsul was assigned as our supervisor, and he subsequently scheduled consultation timeslots for our group. He then inquired about group leader. As no one volunteered, I assumed the role.

We presented our brainstormed ideas to Mr. Shamsul, and he approved our final concept: 'The struggle to find fun activities that match one’s mood, energy, time, and budget.' He also suggested exploring the Reclub app, which he uses to find pickleball partners, for inspiration.

fig 2.2 Title in Google Docs

We then utilized Google Docs to compile our ideas and finalize our group name, 'Dora & Friends.' We chose this name because our project centers around exploring activities, and Dora, as a well-known explorer, aligns perfectly with our concept.

fig 2.3 Proposal Development

Subsequently, I created a FigJam link for our group to collaboratively document our ideas. Xiao Hui developed a template using sticky notes, with each note labeled by team member, ensuring a clear and organized presentation of our contributions.

During our subsequent consultation with Mr. Shamsul, we presented our project title, aim, objectives, target users, and HMW statement. He revisited our selected problem and suggested that 'The Uncertain Career Path (Young People Struggle to Define Their Future Jobs)' was also a viable option. While I had initially proposed this topic, and was open to it, we had already invested significant effort in researching 'The struggle to find fun activities that match one’s mood, energy, time, and budget.' Therefore, we expressed our preference to continue with the latter. Mr. Shamsul advised us to further refine our understanding of this topic to solidify our project direction.

fig 2.4 My project ideas in figjam

We came up with solutions to this subject together. My idea was to develop a mobile application that would address the problem by offering customized activity recommendations, reminder alerts for events, and a check-in system that incorporates gamification. I believe a check-in system with rewards would motivate users to use the app repeatedly.

Learning from my encounter with the Weplay app, an application that establishes user connectivity based on playing together online, I proposed implementing corresponding features in the app to generate community and alleviate the concern on hand.

fig 2.5 Conversation with Mr.Shamsul

Once we finalized all the information, I sent it to Mr. Shamsul for confirmation. As the group leader, I also volunteered to create our project timeline. However, I was unclear about the distinction between project development and the project timeline. Consequently, I sought clarification from Mr. Shamsul via WhatsApp. Following his response, we proceeded with the next step which is preparing the interview questionnaire.

fig 2.6 Final Interview Questions

Each team member created their own initial set of interview questions. 

fig 2.7 Empathy Framework

Each team member created their own initial set of interview questions. Then, I requested an online meeting with Xiao Hui to finalize our interview questionnaire. We aimed to collaborate effectively, as time for interviewing participants was limited. Following Xiao Hui's suggestion, we used the empathy map as a framework to design our interview questions, believing this would yield more valuable and effective results. We developed our interview ideas collaboratively within Figma.

fig 2.8 Conversation with Mr.Shamsul

Following the finalization of the interview questionnaire, I sent it to Mr. Shamsul for confirmation. He approved it and reminded us to document the interviews with photos or recordings as proof. I then informed the group and set the next Thursday, February 20th deadline (11:59 PM) for completing the interviews. This timeline was necessary to allow sufficient time for summarizing the interview data and synthesizing user insights using an affinity diagram to identify key patterns.

During our Week 3 consultation, Mr. Shamsul advised us to include a detailed project timeline, specifying dates and individual task assignments. However, as most tasks were completed collaboratively, we were unsure how to proceed. He suggested creating a list to clearly differentiate individual and group contributions. Additionally, he inquired about our interview process and target interviewee selection. He recommended using a sampling method to ensure we reached relevant participants. He also noted that both online and in-person interviews would be suitable, given our project's focus on busy individuals.

fig 2.9  Purposive sampling

Following the consultation, we opted for non-probability sampling, specifically purposive sampling. This approach enables us to select participants with pertinent experience and valuable insights, maximizing data quality while minimizing time. I had specific target users in mind, whom I contacted directly to schedule interviews. This method allows us to gather detailed and focused information, which is more effective than random sampling.

Link references for sampling methods: https://www.scribbr.com/methodology/sampling-methods/

fig 2.10 Interviewee 1 Proof

My first interviewee was JinTong, a university student studying in Kedah. I recalled her mentioning the limited entertainment and difficulty finding activities there, making her a suitable participant for this study. Due to her location, we conducted the interview online via Zoom. She shared her experiences and perspectives on the challenges she faced in that environment.

fig 2.11 Interviewee 2 Proof

My second interviewee was Natalie Chan, a pharmacy student at Monash University. Due to her demanding program, she often studies at Starbucks and frequently expressed feeling stressed. She desired companionship for outings to relieve stress but struggled to find someone available. Based on this, I requested an interview, which we conducted via Zoom at night after her classes, accommodating her busy schedule.

fig 2.12 Interviewee 13Proof

My third interviewee was Brian Lau, a manager. He mentioned that his demanding work schedule limited his social activities, with his free time primarily spent with family. He expressed a desire to expand his social circle, aligning with our target audience who seek to enrich their lives through shared activities. I invited him for an in-person interview at Taylor's campus. This format allowed for better observation of body language, facial expressions, and gestures, providing deeper insights into his emotions and reactions. In-person interviews also facilitate more genuine and detailed feedback.

fig 2.13 Interviewee's Response

After having result from the interviewee, I documented the results on sticky notes within FigJam, allowing my group members to review them.

fig 2.14 Sampling Methods

Subsequently, Xiao Hui and I discussed and jointly determined the sampling method

fig 2.15 Affinity Diagram

Using the interview results from all team members, we created an affinity diagram. Following online research, we established key subtitles and then categorized interviewee responses into related groups.

fig 2.16 Project Development

We added the interviewee responses to the affinity diagram. While waiting for other members to contribute, I updated the project timeline with specific dates. Then, Xiao Hui created the project development plan, which I then refined for comprehensiveness.

fig 2.17 Slide's Template

Since Task 01 required an individual slide, I searched for a suitable template on Canva. I wanted a modern yet interesting aesthetic and chose this particular layout as it combined fantastic visuals with a contemporary feel. Therefore, I utilized it as my template.

fig 2.18 Final Slide Style

After comparing, I opted for a light background. I changed the original dark background to light to enhance the slide's readability.

fig 2.19 Final Slide Process

After confirming the layout, I added all necessary information to the slide. Balancing aesthetics and clarity took considerable time. However, I enjoyed the slide creation process and am satisfied with the result.

Final Proposal Development
Figjam Board Link

Google Docs Link

Task 01 Individual Slide
Click here to view the task 1 final presentation slide. 
fig 2.20 Task 01 Final Individual Slide


Feedback
Week 1
Mr. Shamsul initially guided us to focus on the problem: 'The struggle to find fun activities that match one’s mood, energy, time, and budget.' He recommended researching the Reclub app as a relevant example and a tool because he personally uses for finding activities like pickleball.

Week 2
During our second consultation, Mr. Shamsul suggested shifting to an alternative problem: 'The Uncertain Career Path (Young People Struggle to Define Their Future Jobs).' He highlighted the broader scope this topic offered for exploration and solution development. He also expressed concerns regarding the inclusion of 'mood' in our original problem statement, citing its psychological complexity and the potential difficulty in addressing sensitive issues like depression. He advised us to either narrow our focus to a single aspect—mood, energy, time, or budget—or incorporate additional app features to ensure sustained user engagement, similar to platforms like Instagram or Facebook. Furthermore, he recommended focusing on either physical or online activities for a more structured approach. Finally, he encouraged us to find a shared interest within our group to re-evaluate the topic. After refining our proposal, Mr. Shamsul approved it and deemed our 'How Might We' statement effectively crafted.

Week 3
During our subsequent meeting, Mr. Shamsul provided feedback on our project timeline and development plan. He requested the inclusion of specific dates in the timeline and the allocation of tasks to individual team members within the project development section. He emphasized the importance of ensuring our interviewees were within our targeted age range of 18-24, even though the app’s potential user base extended beyond this demographic. He explained that focusing on a specific age range for our target users would allow us to tailor our research and design more effectively. To facilitate this, he recommended locations such as Starbucks or Taylor’s University for conducting interviews, as these environments would provide easier access to our target audience. Additionally, he advised us to employ a specific sampling method to ensure targeted data collection. To minimize bias, he suggested that if we interviewed friends, we should have other group members conduct the interviews.


Reflection

Initially, I felt uncertain about the project's direction and lacked clear guidance. Fortunately, after our first week, we were assigned Mr. Shamsul as our supervisor, and his consultations provided much-needed clarity.

As this project is group-based, I initially anticipated challenges due to differing perspectives and the potential for communication delays and misunderstandings. However, I've learned that effective communication is paramount for successful group collaboration. By maintaining open communication, we've been able to complete tasks efficiently. As the group leader, I've strived to fulfill my responsibilities and leverage my skills to foster team cohesion and collaboration.

This major project module has some similarities to my previous minor project module. Drawing upon my experiences from that module, I've been able to apply and refine those lessons in this project. I have reinforced the importance of thorough observation and research in UI/UX design before solution development. We must also actively solicit and incorporate feedback to understand diverse perspectives. Only through this iterative process can we create a truly effective and user-friendly outcome.

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